


The first time you do this in a session, the spike is bigger, but it reoccurs each time you cross the same threshold (33ms or two frames, for the example that caused a 150ms spike initially). There is also streaming and traversal-related stutter, where the game exhibits frequent, repeatable and unpreventable frame-time spikes, up to 150ms or nine frames on a Core i9 12900K, when the character crosses individual boundaries on the map and new sections load in. This is a relatively rare, but still disappointing - and unfortunately it doesn't end there when it comes with frame-time spikes.

Moreover, the precompilation step seems incomplete even when it does run, as I experienced what appeared to be shader compilation stutters a few times in my playthroughs on different PCs. This is normally good news, as it should help prevent instances of shader compilation stutter, but the implementation here seems flawed - reinstalling a driver and wiping the shader cache doesn't trigger this precompilation step again if you're on the same driver version, so you can run into massive shader compilation stutters this way. This is handled by a precompilation step the first time you start a game, taking a bit more than a minute on a Core i9 12900K and just under three minutes on the more mainstream-orientated Ryzen 5 3600. We'll cover which options are worth changing a little later, but for now let's talk shader compilation. Weirdly though, the menus animate at 30fps, and sometimes performance is lower than expected after making changes - so a full game restart after changing a setting is recommended. Starting with a look at the game's menus, Dead Space is a well-appointed PC port with clearly described options and a background that shows graphical settings changes live - something every PC port should try to emulate. Here's what you need to know about these issues - plus a comparison of PC versus PS5 and optimised settings that boost performance without sacrificing visuals on a range of PC hardware. Like the PS5 and Xbox versions, Dead Space on PC is a brilliant game with some serious issues that unfortunately overshadow what is otherwise a high-quality remake of the 2008 classic.
